Traits
Gills (Legendary [★★★★★])
Info:
Allows BFB to have gills.
Barbel (Legendary [★★★★★])
Info:
Allows BFB to have a barbel "whiskers".
Waterfall Tail (Legendary [★★★★★])
Info:
Allows BFB to have a waterfall coming from the back of the character to the tail, ending in waves or in still waters dripping from the tail.
Exposed Bones (Legendary [★★★★★])
Info:
Exposed bones of the BFB. Can't make BFB be fully skeletal, only some parts of the body should be exposing bones. BFBs have metal kronium bones, but for the effect they can look more human bone colored if needed.
Pumpkin Head (Legendary [★★★★★])
Info:
Makes BFB head a literal pumpkin. Can have any face carved in it or even additional decorative features. Face can be "animated"/show different expressions or static.
Shamanic Magic (Legendary [★★★★★])
Shamanic magic gives its user the ability to talk with spirits from the Abyss, ask them for protection and make them empower weapons for the warriors. But some shamans can create enchanted totems and protective amulets.
Accessible only for the BFBs who live in the Wild Forest district and finished trials of spirits.
Elemental Magic (Legendary [★★★★★])
Elemental magic gives its user the ability to use control different elements to use as a weapon or protection. It's really varies since there is a lot of different types of elemental magic, but most common ones are Fire and Ice elemental magic.
Accessible only for the BFBs who live in the Snowy Mountains or Searing Desert district and finished trials of elements.